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Warsworn

Lead Developer & Game Designer · 2024

warsworn.gg

I wanted to build the world's first MMOBA, a massively multiplayer online battle arena. I already knew the WoW engine inside and out from Shinobi Story, so I used it to prototype the concept before committing a large budget to a standalone game.

Warsworn has over 50 custom classes built to mirror League of Legends-style design. Every ability is 100% skillshot-based, which is unheard of in World of Warcraft.

I designed the maps, built the combat visuals, created the UI, wrote the website, built the launcher with its own file distribution and update system, and ran all the marketing.

1,655 Accounts Created
C++LuaWorld of WarcraftMySQLCustom Engine Mods
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