I wanted to build the world's first MMOBA, a massively multiplayer online battle arena. I already knew the WoW engine inside and out from Shinobi Story, so I used it to prototype the concept before committing a large budget to a standalone game.
Warsworn has over 50 custom classes built to mirror League of Legends-style design. Every ability is 100% skillshot-based, which is unheard of in World of Warcraft.
I designed the maps, built the combat visuals, created the UI, wrote the website, built the launcher with its own file distribution and update system, and ran all the marketing.
1,655Accounts Created
Technology and disciplines
C++LuaWorld of WarcraftMySQLCustom Engine Mods
Project facts
What is Warsworn?
Warsworn is a class-based multiplayer online battle arena built inside the World of Warcraft engine as a prototype for an MMOBA.
How is Warsworn different from standard World of Warcraft combat?
Warsworn replaces conventional tab-target combat with 100% skillshot-based abilities and more than 50 custom classes inspired by modern MOBA design.
What did Vlad Shumov build for Warsworn?
Vlad designed the maps, classes, combat visuals, and UI, and built the website, marketing, and a launcher with its own file distribution and update system.
How many Warsworn accounts were created?
Warsworn reached 1,655 created accounts during its prototype and alpha period.
Aerial view of the Conquest mapBird's eye view of the ARAM mapArchimonde at the Dark PortalJungle area with creep campsARAM Night Elf sectionAlliance respawn in ARAMTyrande, Final GuardianGarrosh Hellscream, Final Guardian bossHorde respawn in ARAMDrek'Thar, semi-final GuardianDemonic Horde wave with Teron GorefiendNight battle with fire and lightningPlayer group at Gurubashi ArenaClass selection (20+ custom classes)Death Knight ability breakdownGame modes: Conquest, ARAM, Warquest, Arena BrawlCard Explorer with ability modifiersCard reveal on level upTalent and ability panelIn-game item shopCharacter stats panelARAM match scoreboardCharacter creation screenCustom game launcherAlpha Phase 2 announcement
# Warsworn
Canonical URL: https://vladshumov.com/games/warsworn/
Last updated: 2026-08-04
> 50+ custom classes. 100% skillshot combat. A MOBA built inside World of Warcraft.
## Summary
50+ custom classes. 100% skillshot combat. A MOBA built inside World of Warcraft.
## Role and timeline
- Role: Lead Developer & Game Designer
- Years: 2024
- Last updated: 2026-08-04
## Results
- Accounts Created: 1,655
## Project facts
### What is Warsworn?
Warsworn is a class-based multiplayer online battle arena built inside the World of Warcraft engine as a prototype for an MMOBA.
### How is Warsworn different from standard World of Warcraft combat?
Warsworn replaces conventional tab-target combat with 100% skillshot-based abilities and more than 50 custom classes inspired by modern MOBA design.
### What did Vlad Shumov build for Warsworn?
Vlad designed the maps, classes, combat visuals, and UI, and built the website, marketing, and a launcher with its own file distribution and update system.
### How many Warsworn accounts were created?
Warsworn reached 1,655 created accounts during its prototype and alpha period.
## Technology and disciplines
- C++
- Lua
- World of Warcraft
- MySQL
- Custom Engine Mods
## Media
- Gameplay video: /screenshots/warsworn-videoheader.mp4
- Screenshot count: 25
## Links
- Game site: https://warsworn.gg/
- Case study: /blog/prototyping-warsworn-inside-world-of-warcraft/
- Games index: /games/
## Site resources
- /products/
- /games/
- /blog/
- /llms.txt
- /llms-full.txt
- /sitemap-index.xml
- /media-sitemap.xml
- /rss.xml